Because with every BAD thing happened in the past there were also millions of good things. Just look at the renders.Īlso going back in time to erase something bad IS wrong. But I REALLY don't want a fighter were all of the women are looking like slimmer men. I'll likely wait to see if they make and port an Injustice 3 onto the system before buying something from Netherrealm on the Switch.Įxcept that EVERY previous MK had sexappeal for most of the female characters. This port is stellar and I do encourage people to buy full-fat ports like these over low quality compressed messes that don't even run properly, but if the game itself isn't even fun despite the high quality port then that's not a good sign, sadly. I do agree on the lack of an offline mode. I'm also pretty positive MK has had goofier endings before. It's not offensive and the only thing excessive here is the violence, which is what MK is meant to be. The only other group of people I see who are legitimately mad at that stuff are hate group supporting websites like One Angry Gamer, which isn't a good outlook especially if the ending you're mad at is the one that I'm thinking of (the "go back in time and make a certain poor method of treatment never exist" one) since nothing's wrong with that. It's absurd to get upset over the lack of sex appeal in the game and have that be the main reason to not pick the game up. Seriously, Mortal Kombat is not a bikini fighter, it's a gore fighter. get five tokens for 100 Krystals, or 40 for 500, or 100 for 1,00ġ, 3 and 4 are the biggest non issues ever. you can also purchase Easy Fatality Tokens, but not Skip Fight Tokens or experience boosters as of right now there aren't any skins from Towers of Time in the shop's initial offering each item tells you where you could otherwise earn that specific reward timers in the store indicate these items rotate out every day or so you can purchase a total of five cosmetic items right now: two skins, one intro, one taunt, and one "Kombat Kard" decal Similarly, we've also detailed various monetization aspects of Mortal Kombat 11, but there's more to learn now that the premium shop is live "local inventory may not update" when you play local multiplayer
any character customizing you do is temporary until you ping the server character endings you unlock through these towers do carry over
you can play through Klassic Towers, but you won't earn any rewards the same happens with the game's tutorial mode rewards you earn in single player are banked offline until you ping the server Towers of Time and the Krypt are unavailable you won't have access to any currency you've accrued previously when you play offline, your profile is reset to level zero There will be some things you can't do if you're not connected to the internet. No date for this change was given, but it should be fairly soon.Ī couple days ago, we also touched on the topic of playing the game while not connected online.
The team is going to adjust values of what you get, and this can be fixed without the user having to download a big patch. Thankfully NetherRealm is already planning to tweak this. As of right now, it seems like the ratio of rewards to playtime is just too low. Some fans have already noted what seems to be issues with how much time you have to put into the game in order to get out rewards. Single-player progression towards rewards Let's break down the details on some finer points. A number of those topics have been addressed by various people, including team members at NetherRealm. Word on Mortal Kombat 11 spread earlier today when the review embargo broke, which has lead to a number of questions and concerns from fans.